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  • '''Currents''' (Japanese: すいりゅう) are a recurring gameplay mechanic in [[The Legendary Starfy (series)|''The Legendary Starfy'' series [[Category:Gameplay]]
    1 KB (159 words) - 06:48, 12 March 2017
  • ...will fly across the top of the screen horizontally. This has no effect on gameplay. [[File:VolleyMoe.png|frame|Rare appearance of yellow clam visible during gameplay, on the right side of the timer]]
    1 KB (164 words) - 03:17, 20 July 2022
  • [[Category:Gameplay]]
    577 bytes (76 words) - 03:32, 8 July 2021
  • ...er Mario Advance 4: Super Mario Bros. 3]]''. It allows the system to pause gameplay and save energy. When Nintendo system or software is put into Sleep Mode, gameplay is temporarily halted until it is taken back out of Sleep Mode.
    2 KB (375 words) - 14:40, 6 April 2016
  • [[Category:Gameplay]]
    605 bytes (81 words) - 23:51, 9 February 2022
  • ==Gameplay== [[Category:Gameplay]]
    4 KB (637 words) - 07:18, 24 February 2022
  • [[Category:Gameplay]]
    855 bytes (125 words) - 07:28, 13 July 2021
  • [[Category:Gameplay]]
    713 bytes (121 words) - 10:46, 30 March 2018
  • ...cal gameplay" in which the player can experience different elements of the gameplay than on the TV, or simply serve as a second screen for the TV.
    2 KB (347 words) - 02:22, 18 June 2021
  • [[Category:Gameplay]]
    1,002 bytes (142 words) - 19:00, 23 September 2013
  • [[Category:Gameplay]]
    1 KB (154 words) - 11:07, 23 January 2020
  • ''Error redirects here. For anomalies and programming errors in the gameplay, see [[glitch]] or the category [[:Category:Glitches|glitches]]''. If the Game Card is removed during gameplay, a message will appear telling the player to turn off the power. If the car
    6 KB (1,004 words) - 23:58, 22 February 2022
  • [[Category:Gameplay]]
    910 bytes (148 words) - 13:40, 16 September 2013
  • [[Category:Gameplay]]
    1 KB (166 words) - 22:33, 23 May 2020
  • [[Category:Gameplay]]
    1 KB (187 words) - 13:18, 5 August 2013
  • ...may include unused images and models, music, text (usually development or gameplay related) or unused game mechanics. These give insight about the development Things found in the final game's code that are not used in normal gameplay. Such information can give an insight into the game's development. It can b
    6 KB (876 words) - 17:57, 15 March 2014
  • [[Category:Gameplay]]
    1 KB (200 words) - 16:37, 26 September 2013
  • [[Category:Gameplay]]
    1 KB (236 words) - 15:43, 15 June 2021
  • [[Category:Gameplay]]
    1 KB (245 words) - 11:06, 30 March 2018
  • ...solely a graphical effect and are believed to have no known effect on the gameplay.
    2 KB (273 words) - 10:39, 30 March 2018
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