Densetsu no Starfy 2/Test Stage-3

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Only in Japan!
StarlyKimono.PNG Gomen'nasai!
This article is related to a game, manga series or other media that has not been released outside Japan. The coverage here may differ from what it would be in an official translation.
This article's title is a fan name.
MoeSticker.jpg An official name for the article's subject has not been found, so it uses a non-official name at Densetsu no Starfy 2/Test Stage-3. If you know an official name, please request the page to be moved at Category talk:Articles with conjectural names.

Not to be confused with Test Stage-3 from Densetsu no Starfy 3.

Test Stage Area 3, map 1. Every map besides map 4 and map 10 has the exact same terrain.

Test Stage-3 is the third area in Densetsu no Starfy 2s Test Stage. It contains 14 maps, each of which use Lobber's Cave's tileset, though the background uses the wrong palette. Each map features a set of non-boss enemies and has nearly identical terrain: An upper section with a flat, grassy platform, which is connected to a lower underwater section by three semi-solid platforms. The surface water isn't animated in any map. The first 11 maps appear to contain enemies corresponding to each regular stage while the last 3 maps have assorted vehicle-exclusive enemies.

Map 1

Map 1 has enemies encountered normally in Lobber's Cave.

Map 2

Map 2 has enemies encountered normally in Gluglug Lagoon.

Map 3

Map 3 has enemies encountered normally in Turtle Turtle Land.

Map 4

Map 4 has enemies encountered normally in Slippery Iceberg. Note: The ground texture is a different color (light-blue as opposed to brown), though it doesn't appear to be slippery. In this map, the tiles composing all the enemies take up too much space for the GBA's VRAM, so the underwater enemies use incorrect tiles. The enemies can still be discerned based on their movements, however.

Map 5

Map 5 has enemies encountered normally in Large Tree's Forest.

Map 6

Map 6 has enemies encountered normally in Pitch Dark Cave.

Map 7

Map 7 has enemies encountered normally in Yo-Ho Mountains.

Map 8

Map 8 has enemies encountered normally in Pufftop.

Map 9

Map 9 has enemies encountered normally in Resshi Lake. Note that enemies appear to use just enough object tiles in VRAM, so the particle effect of Starfy falling into or jumping out of water use the wrong tiles.

Map 10

Test Stage Area 3, map 10 with different terrain from the other maps

Map 10 has enemies encountered normally in Torrent's Waterfall. A column of water (textured as coral) spans nearly the entire height of the map, like a waterfall. There is also an additional platform in the upper section, as well as another rectangle of water textured as coral.

Map 11

Map 11 has enemies encountered normally in Ogura Castle.

Map 12

Map 12 has some enemies encountered normally only when Starfy is using a vehicle. The upper section has Ryun, a Balloon, a Sukebon, and a Kigurumi which can be used to spawn the enemies.

Vehicle Observations
  • All of the vehicle-related enemies appear to spawn, regardless of the vehicle Starfy uses.
  • Starfy is able to equip one of the other three vehicles on the ground if he is already using one (other vehicles don't despawn).
  • The auto-scroll that activates from using Ryun/Sukebon will continue even if Starfy equips a Balloon or Kigurumi afterwards. Note that the auto-scroll moves faster than the Kigurumi's walking speed.
  • The Balloon and Sukebon have no interaction with water; they both function underwater as if they were above ground normally. Notably, the Sukebon falls right through the water surface.
  • Vehicles do not appear to affect enemies besides the ones that each vehicle is typically encountered with. So, the fire breath from Ryun does not appear to affect enemies typically encountered with the other three vehicles, and neither does scaring with the Kigurumi.
  • All vehicle-related enemies will damage Starfy and reset the map regardless of which vehicle he is currently using.

Map 13

Map 13 has more vehicle-related enemies.

Map 14

Map 14 is the last of the maps in Test Stage-3 and has more vehicle-related enemies.